Ending Simulator: a new game in the works
Ending Simulator is a new game I’m working on right now. It’s mostly story-based: you wander around a town and try to find 22 different endings for yourself.
For example, you might go down to the docks and make a fisherman angry. He beats you up, and that’s one ending found.
The game is a small remake and a practice project for another contest I’m entering.
The hardest part of making a game like this is coding all the NPC dialogue. It’s tricky to figure out at first, but once you get the hang of it, it’s pretty easy.
Have any good ideas for endings or features I should add? Let me know in the comments below.
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